: The farmers led by Old Man Morris don't really trust the Keep yet - helping them out could win them over. : I talked earlier today with a bandit we captured who let us know that Old Man Morris has upset one of the small bandit groups. And don't worry, we'll get to the bottom of this!Īnyway, Kana has our first special mission ready for us. : Make sure you have enough rations for the journey. : It's just a rumor - it could be nothing. A couple of people have requested we keep them alive, so we'll deal honestly with them (lying gets them killed ).ĭaerred and his gang will pop up another two times yet, so if anyone really disagrees, there's still time to send them to an ignoble death. There are two ways to handle Daerred - with honesty or trickery. This is the first time I've seen someone use clothing as a weapon. This is Daerred and his motley band of adventurers. Perhaps in Act 3, when we get our war on. We're not ready to send our Greycloaks 'tax-collecting', though. In fact, the gold you get is calculated from unit strength and Road Security, so helping Uncus out too often will make it harder for you to make money out of the Keep. The amount you get isn't related to the decisions you make for Uncus, though. It's a roleplaying decision, really.Ī shame, because Uncus allows you to send some of your men out on 'collection duty' - beating up merchants for extra fines. All of these options will harm the Keep, reducing civility and morale (some more than others - we chose the nicest option), but there's no benefit for you either. Here's a secret: doing Uncus favours doesn't help you at all. Still, it would go a long way toward enforcing our "no questions asked" philosophy. : Depends on how much cleaning we do and what we use to do it. : I'd like to do some "house cleaning." What do you think? And there's some people that are closer to the shadow that could use a promotion. : There's a couple real hard-nose sergeants in the 'Cloaks that make it difficult for me to maneuver. We get our home finished first, then start on the more expensive roads and walls. We get Veedle started on repairing the Keep. We pay Edario and Jacoby to give the men basic weapons and armour. We assign Katriona to training so we get her bonus on the Greycloaks' training. We go out, recruit everyone to the Keep, as per last update. It's not a lot (about 1300 or so a time unit) but it's better than nothing. This is free money - nobody notices, so merchant growth isn't discouraged and civility stays normal. We do get some traffic, even with the road completely unpatrolled. There is a schedule of fees based on what is being traded. : But our patrols would stop the merchants - typically at bridges or at the Keep's gates and assess their wares. Our land's a wasteland, anyway - skimping on the patrols won't change that. So we're keeping the Greycloaks training and garrisoning the Keep. But our Greycloaks won't do much good equipped with smocks and pitchforks. Peasants and merchants want high Land and Road Security to get that, we need to send our Greycloaks on patrols. Unfortunately we won't be able to 'grow' the Keep until after we visit Arvahn. Taxing the shit out of them at this early stage will discourage growth - but once we get rolling, there'll be nothing stopping us from raising taxes to the limit. Being nice to your subjects is the best way to get the most out of them. : And an honest sort of work - not really to my tastes. : But I should really answer your question. : That'll mostly just need gold, I guess. That's exactly what he wants, but you can get carried away. : Just don't take Nasher too seriously, Captain. We've got to be nice to our subjects, especially our peasants. However, the Something Awful board of directors are also a bunch of weepy children, afraid to get their hands truly dirty. With an elite cadre of fanatical soldiers, we'll seize control of the High Road and bring terror to all who oppose us! The results were overwhelming - we're going to rule Crossroad Keep with an iron fist. Part 53: Act Two Chapter Eighteen - Tyrant Queen Of The Sword Coast
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